Space: 1889 Core Rulebook *Print + PDF Bundle* Pre Order


New

Space: 1889 Core Rulebook *Print + PDF Bundle* Pre Order

In stock

£34.99
Price without VAT or delivery


*Please note this is a pre-order. The book will be sent to you upon publication. If it is part of a Print + PDF bundle you should receive the PDF as soon as it is ready* All orders will also be sent a complimentary copy of the PDF of this product!

Category: Core Rulebook

Size: 252 pages, hardcover, 8.5” x 11”

Interior Art: Full Colour

Author: Bjorn Beckert, Tilman Hakenberg, Stephan Johach, Stefan Küppers, Christoph Maser, Clemens Meier, Daniel Neugebauer, Ralf Sandfuchs, Martin Schmidt, and Ingo Siekmann – based on the works of Frank Chadwick

Stock Code: CHC18890

ISBN: 978-1-909126-56-5

*****************************

Everything Jules Verne could have written.

Everything H. G. Wells should have written.

Everything Arthur Conan Doyle thought of, but never published – because it was too fantastic.

 

In the year 1870, American inventor Thomas Edison paved the way to the stars!

He reached Mars with the prototype of an ether flyer and was the first man to set foot on the red sand of a foreign world. He was the first of many to come who would gaze in astonishment at the wonders of Mars and its inhabitants—the canals of the Red Planet, built many millennia ago; cities that were already old when on Earth, the Sumerians stacked clay bricks to build the first settlements; and relics of old technologies the functionality of which has long been forgotten. Numerous other explorers have followed in Edison’s footsteps, not only reaching the Red Planet, but pushing forward to the other planets.

The misty swamps, seas, and jungles of Venus offer fantastic raw materials and bizarre creatures—most of them dinosaurs. Plantations and settlements are built at great expense, defying all adversities.

Mercury too has many precious resources to offer, and it too is inhabited by primeval life forms. In the twilight zone between a hot and a cold side, daring explorers will find the foundation for their future fame and fortune.

But adventure can also be found in the remote, uncharted areas on Earth, and the colonial powers’ struggle for power and influence can be just as exciting as stunning inventions or encounters with famous people.

Space: 1889 brings to life the literary fantasies created by Jules Verne, H. G. Wells, Arthur Conan Doyle, H. R. Haggard, and many others—classic adventure stories and science fiction adventures with a fantastical or nostalgic touch. They all take place during an age obsessed by a belief in technology and progress, in a world litd by gas lamps, powered by steam engines, and filled with the spreading wonders of electricity and ether; a world of inventive genius and spirit for adventure.

Space: 1889 is a science fiction roleplaying game in a more civilised time. A time when gentlemen and ladies of good character discover that there are adventures to be found in London’s fogbound alleys just as much as there are on the dusty streets of Syrtis Major on Mars. A time when soldiers might be posted to East Africa or Mars by order of their country; a time when inventors rush to test their latest designs and their latest theories; a time when historians search for the secrets of the ancient Martians; and when wild Venusian Lizard-men and proud Martian steppe warriors must serve their tribes and seek fame and fortune in a time when aliens from Earth have come to their planets.

At the core of this roleplaying system are the innovative, easy to learn Ubiquity rules that emphasise storytelling and cinematic action.

Space: 1889—Four worlds full of new adventures

We also recommend

* Prices without VAT or delivery

Customers who bought this product also bought

* Prices without VAT or delivery

Browse these categories as well: Space 1889, Home page, Print + PDF Bundles, Clockwork Publishing, Uhrwerk Verlag